Feeding Friendsies
Starting Game Screen

Starting Game Screen

Feeding Friendsies Gameplay

Interativity with ScreenPlay technology

Interativity with ScreenPlay technology

Feeding Friendsies

Break the Ice, Feed the Fish, Grow the Fish and Save the Fish!

A game created by a team of 5 during Sprint Week Winter 2018, a one week game jam at Sheridan College where 2nd, 3rd and Post-Graduate students are placed into groups to create a game surrounding a certain theme. In collaboration with Holland Bloorview Kids Rehabilitation Hospital the Winter 2018 theme was ScreenPlay. The target audience were primarily children aged 2-19 with a range of physical and cognitive abilities.

Within the team, I helped to create sprites and animations of the fishes followed by piping in all the art assets created by the artists as well as myself into Unity for the developers to work with. I also helped with creating the level design document to show mentors during the initial idea pitch.

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